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Magic: The Gathering
Hall of Storm Giants [Dungeons & Dragons: Adventures in the Forgotten Realms]
Hall of Storm Giants [Dungeons & Dragons: Adventures in the Forgotten Realms]
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| Set: | Dungeons & Dragons: Adventures in the Forgotten Realms |
| Type: | Land |
| Rarity: | Rare |
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
![Hall of Storm Giants [Dungeons & Dragons: Adventures in the Forgotten Realms]](http://trinitygamesllc.com/cdn/shop/products/25c301a3-bdd3-5e25-8d6c-b9f0ab6f8431.jpg?v=1691442653&width=1445)