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Magic: The Gathering
Terra, Magical Adept // Esper Terra [FINAL FANTASY]
Terra, Magical Adept // Esper Terra [FINAL FANTASY]
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Set: | FINAL FANTASY |
Type: | Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature |
Rarity: | Mythic |
Cost: | {1}{R}{G} |
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Reverse Type: | Legendary Enchantment Creature — Saga Wizard |
(As this saga enters and after your draw step, add a lore counter.)
[I] [II] [III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
[IV] Add WW, UU, BB, RR, GG. Exile Esper Terra, then return it to the battlefield (front face up).
Flying
![Terra, Magical Adept // Esper Terra [FINAL FANTASY]](http://trinitygamesllc.com/cdn/shop/files/f729765a-7d82-54af-ac52-953978d53a26.png?v=1752951116&width=1445)
![Terra, Magical Adept // Esper Terra [FINAL FANTASY]](http://trinitygamesllc.com/cdn/shop/files/631013_1.jpg?v=1752951116&width=1445)